Classes for 8-12 Year Olds

Between ages 8 and 12, children enter a powerful period of cognitive expansion. Their brains are building connections between logic, memory, and creativity. They can now think more abstractly, manage multi-step challenges, and collaborate meaningfully with others. This stage is about applying imagination to real-world systems, where curiosity becomes design, and play evolves into purposeful creation.

At this age, children:

  • Strengthen higher-order reasoning and can hold multiple ideas in mind at once

  • Begin to apply math and logic to creative projects

  • Recognize patterns and start thinking algorithmically

  • Build stronger social and communication skills through teamwork

  • Thrive when given independence, balanced with structure and challenge

How Robofun’s Programs Support Brain Growth:

Coding & Game Design 3rd-6th Grade  

Students will design, code, and test their own interactive games using Scratch, developed by the MIT Media Lab. They will learn real coding concepts through projects that spark creativity and critical thinking.

  • Coding & Game Design blends logic and design thinking. Kids create complex games, animate characters, and build their confidence as programmers and problem-solvers.

  • At this age, children begin to see how coding shapes the world around them, from the games they play to the apps they use. By learning to design and build games, they gain skills in computational thinking, sequencing, and problem-solving. Students’ persistence and focus are reinforced as they debug and refine code. At this age, children’s brains are ready for structured creativity. Coding & Game Design channels that growth into focus, independence, and creative confidence. 

Minecraft & Circuits 3rd-6th Grade

Students will take their Minecraft skills to the next level. Through “Redstone,” Minecraft’s version of circuitry, they learn about electrical and mechanical engineering principles while designing creative, complex machines inside the game and with hands-on projects.

  • Using Minecraft, students build and test systems that use switches, sensors, levers, and traps to power doors, lights, and moving parts. They then apply those same principles to physical projects, such as creating an LED wand or a motion-activated alarm.

  • By bridging gaming and engineering, Minecraft deepens children’s spatial reasoning and logical planning through world-building. Students are introduced to real engineering concepts and learn how circuits power the world around them through Minecraft’s Redstone circuitry. Minecraft & Circuits helps children connect curiosity with science, using play to build problem-solving and engineering foundations. 

Spike Robotics 3rd-6th Grade 

Students explore the world of robotics using LEGO Education Spike, an advanced yet playful system that blends hands-on building with coding and problem-solving.

  • In this class, children design, build, and program robots using motors, sensors, and a visual coding language based on Scratch. Projects grow in complexity as they learn how robots sense, move, and react, tackling creative engineering challenges that inspire critical thinking and collaboration.

  • Spike Robotics strengthens engineering thinking through iterative design and testing, while expanding understanding of energy, sensors, and automation. Students’ resilience is encouraged as they test, adjust, and optimize their robots. Through working in a group, collaboration, negotiation, and creative thinking are utilized; these are really important skills for all work pathways in the 21st century.

Frequently Asked Questions